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Fast facts about VR
- The global market for augmented, virtual reality, and mixed reality is expected to grow to nearly $300 billion U.S. dollars by 2024. Many developers rely heavily on Unity, the 3D engine that fuels everything from gaming to industrial design, to create the most immersive experiences.
- Oculus Quest 2 is an all-in-one VR system - no wires or cords attached - that pairs with Unity, an industry-standard game engine. With this technology, teens can create awesome worlds users can see, hear, and lose themselves in.
- As of this year, it’s projected that 58.9 million people will use VR and 93.3 million will use AR at least once per month in the US; to put that in perspective, roughly 17.7% and 28.1% of the total population.
- Of the many STEM jobs of the future, VR and AR programmers, developers, designers, technicians, and product managers are sure to be among some of the most exciting out there.
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Frequently asked questions
Why VR & AR for kids and teens?
The benefits of VR and AR for teens include building knowledge for a rapidly growing industry, exploring the new frontier of apps and gaming, opening doors to a new generation of entrepreneurship and ecommerce, and harnessing tech that can help others.
What are courses like?
VR and AR courses bring fun to topics with Oculus 2, Unity, and more, giving students the chance to create while gaining hands-on experience in UX/UI, C#, game development, and other areas.
Which VR or AR course is right for my child?
It depends on their skill level, interests, and goals! Your child can take their beginning love of VR and AR to the next level, or go deeper into more advanced courses. Our Program Specialists are here to provide personalized recommendations.
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