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Level Design with Unity

Locations for this Course
AGES
13 - 17 (Must turn 13 by 12-31-18)
SKILL LEVEL
Beginner - Advanced
PATH
Design, Game Development
EXPERIENCE
iD Tech Camps | Weeklong
PREREQUISITE
None
TOOLS
C#, Unity, MagicaVoxel

Level Design with Unity

Course Description
Imagine a room, a level, or a whole world, then build it to scale. Maybe you'll construct cities from the bones of dragons or create a cloud metropolis where inhabitants never see the ground. Use MagicaVoxel to flesh out each setting with geometric shapes, then put the pieces together and add interactive elements in Unity, the tool used by professional game developers. Harness the endless possibilities of Unity to create immersive environments your viewers won't want to leave.
Locations for this Course

In this course, your student will:

  • Develop, design, and build voxel models and environments
  • Make game objects, players, and levels
  • Add code to enhance creations
  • Develop planning and design skills

Your student will take home:

  • Project files
  • Standalone game

Click the button below to continue, or learn more about our Game Development or Coding Paths.

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