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Character and Environment Modeling with Blender

Starting at $4,399
13 - 18 (Must turn 13 by 12-31-22)
Skill Level
C++, Unreal Engine 4, Blender
iD Game Dev Academy | Two-week program
Game Dev, Creative
See course description

Character and Environment Modeling with Blender

Launch your career as an environment artist as you build a game prototype with a team of your fellow students. Learn the full development cycle of production as you work together to turn your ideas into a playable game.

In week one, learn to model 3D assets using Blender. Create highly detailed scenery, furniture, and machines to build out your game environment. Use UV unwrapping and texture models to enhance the look and feel of the world your players inhabit. Finish the week with game design theory as you brainstorm how to establish a consistent art style and scope your projects.

In week two, dig into your role and launch an indie studio with your team to create your combined vision. Learn how to organize your tasks and collaborate effectively. Design your environments with hand-drawn or digital concept art and refine your modeling techniques as you prepare to show off your work at the end of the week.
Prerequisite: Ability to work in a team.

In this course, you will:

  • Develop hard surface modeling techniques
  • Use polygon and curve modeling tools
  • Learn game design principles and write a game design document
  • Unwrap and texture models for import into Unreal Engine 4
  • Learn effective techniques to work with a team

Your tuition includes:

  • Personalized learning
  • Completed game prototype
  • University campus experience + meals and housing
  • Official Academy diploma + course transcript
  • Limited edition t-shirt, stainless steel water bottle, sling bag

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