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3D Modeling: Character Design with Autodesk Maya

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AGES
13 - 18 (Must turn 13 by 12-31-19)
SKILL LEVEL
Beginner–Advanced
PATH
Design, Game Dev
PROGRAM
iD Game Dev Academy | Two-week
PREREQUISITE
None
TOOLS
Autodesk Maya, Unreal Engine 4

3D Modeling: Character Design with Autodesk Maya

Course Description

Launch your career as a character modeler and work to build a game prototype with a team of your fellow students. Learn the full development cycle of production as you work together to turn your ideas into a playable game.

In week one, learn 3D modeling using Autodesk Maya. After mastering the basics, you'll dive into character design. Brainstorm your ideas with hand-drawn or digital concept art. Finish the week by learning game design theory, exploring themes, and developing the art style of the player and non-player character models!

In week two, dig into your role and launch an indie studio with your team to create your combined vision. Learn how to organize your tasks and collaborate effectively. Apply rigs and animations to your custom-modeled character as you prepare to show off your work at the end of the week.

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In this course, your student will:

  • Build models and characters using polygons
  • Create and use custom textures
  • Unwrap and texture models to create unique assets 
  • Import assets created in Autodesk Maya into a level designed with Unreal Engine 4
  • Implement source control techniques to effectively work in a team

Your student will take home:

  • Project files
  • Digital portfolio for college admissions
  • iD Tech diploma
  • Course transcripts
  • iD Tech t-shirt, water bottle, and USB drive

This course is perfect for students wanting a future in Game Development or Design.

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