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3D Modeling: Character Design with Autodesk Maya

AGES
13 - 18 (Must turn 13 by 12-31-19)
SKILL LEVEL
Beginner–Advanced
PATH
Design, Game Development
PROGRAM
iD Game Dev Academy | Two-week
PREREQUISITE
None
TOOLS
C++, Autodesk Maya, Unreal Engine 4

3D Modeling: Character Design with Autodesk Maya

Course Description

Kickstart your career as a Character Modeler in this elite Academy experience.

In week one, learn how to make 3D models using Autodesk Maya. After mastering the basics, you'll start piecing together a character, going from hand-drawn or digital concept art to 3D implementation. Enhance your design and take your character from flat and simplistic to being the star of the show. Finish the week by learning game design theory, exploring themes and characterization in games.

In week two, found an indie studio with your fellow students and work together to bring your combined vision to life. After creating a stylized character for your game, apply a rig and animations to it, then prep it for use in Unreal Engine. Finish the session by showing off the anatomy of your creation.

In this course, your student will:

  • Build models and characters using polygons
  • Create and use custom textures
  • Unwrap and texture models to create unique assets 
  • Import assets created in Autodesk Maya into a level designed with Unreal Engine 4
  • Implement source control techniques to effectively work in a team

Your student will take home:

  • Project files
  • Digital portfolio for college admissions

Click the button below to continue, or learn more about our Game Development or Design Paths.

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